Brownie’s adventure started as a learning project. I wanted to learn how to make an actual game.
I accidentally tripped, fell and spent 5 months making a 4-6 hour long adventure game.
I wrote the code, dialogues, composed the music, drew characters and made animations. I also utilised AI for creating starting points for backgrounds. I then cropped, stretched and drew over the backgrounds to animate them a little. I was left with this weird juxtaposition style that I quite liked. Ticked off a dream I’ve had for 30 years.
‘What steam users reckon’
“None of this should work at all, but it somehow manages to.”
”The writing is fantastic, the jokes are funny and the puzzles are just on the right level of challenging without being obtuse”
”Awesome game, As a 36 year old northerner who grew up on Monkey Island, this one hits right at home.”
”I love this game. It is absolutely hilarious and the game play takes me back to my childhood.”
”Once I started on Brownie's Adventure I just couldn't stop playing, and it has an irreverent sense of humour that I found hilarious at times XD If you're put off by the graphics just give it a go and I think you'll be pleasantly surprised”

